![]() This modlet enables the actual food spoilage system found in SphereII Core, with some preset global values for all non-can food items. Inspired from The Walking Dad, re-worked through Harmony and UI adjustments by Sirillion, Clear UI removes all on screen elements for a truly immersive experience. Animals have likes and dislikes, and can be encouraged to fall you home with the right incentive.įish, birds, and small animal gains are introduced in this work-in-progress mod. Introducing basic animal husbandry, Bloom's Animal Husband comes with a few animals that spawn in random herds. Make the right calls in your XML to enable the functionality.įeatures can be turned on and off by adding xpath set from another modlet and changing the included "ConfigFeatureBlock" in Config/blocks.xml Custom Buffs, AI Tasks, Items, Blocks, Entity classes, and XUiC components are already active. Quick Continue: Keep your Scroll Lock button on to automatically load up the last game you played. Disable Trader Protection: Turn off the invulnerability of the trader compound. No Exception Hijack: Prevents the console from popping down with Red error. Disable XP Pop up: Disables the XP icon pop up Zero XP: Don't like getting experience? Turns off the ability to get a new kind of experience. Head Shot Only: Take off their heads to truly kill them. UMA Tweaks: Small tweaks to UMA system, drastically reducing the high resolution UMAs into something more manageable. Transmogrifier: Allow random walk types and sizes for zombies to break up the monotony One Block Crouch: Enhance your Agility character by allowing you to crawl through one block openings. Soft Hands: Your hands are soft! Player takes damage when punching things with bare hands. Anti-Nerd Pole: Disables the ability to nerd pole, or jump-and-place a blocks/block Item Damage / Durability: The amount of damage an item can do is reduced as durability goes down. Enhanced Item Repair: Allow more complicated repair recipes Food Spoilage System: Allow food to expire at a global rate, or fine tune individual foods to spoil at different rates. AnimationSDX: Provides animation hooks for custom entities This pack contains a large variety of Scripts, PatchScripts, and Harmony scripts that adds to and enhances vanilla features. This mod is named as it is so that it is loaded first, allowing all subsequent mods to make changes to it.Ī new mod pack called 0-SphereIICore is now available for use, either in standalone or inclusion to any other mod package, without any limitation. This central block can be manipulated in your own modlets to turn on and off features, and change settings. Balancing and suggestions are welcomed.Ġ-SphereIICore is a new concept that provides all the functionality and scripts I provide, which can be turned on and off through a central block. This is still a work in progress Each feature is available, however may not be completely refined yet. This mod is not EAC-safe, and EAC must be turned off.
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